Найдено научных статей и публикаций: 1, для научной тематики: Fluid sph computer graphics marching cubes raytracing isosurface
1.
И.А. Крюков, О.Е. Хвостова, Е.Л. Авербух, А.А. Куркин
- XXII Международная Инновационно-ориентированная конференция молодых ученых и студентов , 2010
Underwater construction steadiness is a great problem in coastal building. Smoothed particle hydrodynamics is a completely mesh-free method to simulate fluid and landslides flow. Particles are represented as an unstructured data set at each point in time, so particles do not exhibit a spatial arrang...
Underwater construction steadiness is a great problem in coastal building. Smoothed particle hydrodynamics is a completely mesh-free method to simulate fluid and landslides flow. Particles are represented as an unstructured data set at each point in time, so particles do not exhibit a spatial arrangement or a fixed connectivity. To visualize the simulated particle data at a certain point in time, the visualization tool was written.